This post will provide some simple rules of thumb for Chess strategy. I am aiming at the beginner, who has just learned the moves and rules of chess, but wants a few overall strategic principles so that they are not attacking blindly and without purpose.
I am no chess expert, but I read several chess guides as a kid, and one day I sat down and just put everything together. I had a flash of insight, which synthesized their advice into three strategic goals that I always watch for. Here it is. You want to gain small edges in your opponent in these three areas: Power, Position, and Tempo (aka time). Building an edge in these three factors will let you build up an overwhelming advantage and get a checkmate.
Power
Obviously, the more forces you have at your command the better, and the stronger the pieces you own the better. Of course you want to take your enemy’s pieces when you can, and not sacrifice your pieces unless it gets you a bigger advantage.
But what about trading? Often you see an opportunity to kill an enemy piece, but at the cost of one of your pieces. Should you? A “power scale” has been built up over the years, as a guide to the novice. The more useful a piece is, the better its ability to move and attack, the more points it gets on the power scale:
Points-Piece
1-Pawn
3-Knight
3 or 3.5-Bishop
5-Rook
8 or 9-Queen
“Infinite”-King
What this means is that, all things being equal, a bishop for a knight is a roughly fair trade. A rook is worth a bishop and two pawns. A queen is a fair trade for two rooks. A pawn should almost always be promoted to a queen when he makes it to the back row.
Explanation of the power scale:
The queen has the most power because she has the most flexible and wide-ranging movement type, allowing her to move and attack in many directions and at great distances.
The pawn is worth the least because it has the most limited move-type, and cannot move backwards.
The king is worth “infinite” points since if you lose him, you lose the game. It makes no sense to analyze a strategic trade where you lose your king. (If he were just a typical piece, the king would probably be worth about 3 points). Continue reading